About Our TeamWho are the Instructors? GAME-U Instructors are all experienced videogame professionals who have worked for some of the top names in the industry, such as Microsoft, Sony, EA, LucasArts, Activision, and more. More importantly, we’re also parents. As we raise our own children, we wanted to find a way to combine the fun of videogames with a safe, supportive environment that encourages a lifetime of learning and exploration.
As an Artist and Art Director in the Video Games Industry for fifteen years, Mike has shipped many highly successful titles including Star Wars: The Force Unleashed I & II for LucasArts, Sly Cooper 4: Thieves in Time for Sony, X-Men 3: The Official Game for Activision, Aggressive Inline for Acclaim, and Test Drive Off-Road 3 for Accolade to name a few.
Along the way, Michael has directed multiple art teams, some larger than twenty artists, ensuring quality and consistency across all creative disciplines from Concept Illustration, Environment Art, Animation, User Interface and Special Effects. He has a passion for exploring new technology and construction methods to push the boundaries of each game project.
As a professional video game designer for the past fourteen years, Tony has worked on some of the biggest franchises in the industry. During his time at LucasArts and DreamWorks Interactive, he created games that captured the experiences of Star Wars, Raiders of the Lost Ark, and Saving Private Ryan alongside the visionary creators of those films.
Tony is also an avid video game historian, tracing the industry’s roots to the days before Pong. He has published a 30-year history entitled Game On! in 2012.
In 2011, Tony earned a nomination for a Writer’s Guild of America Award for Oustanding Achievement in Videogame Writing for his work on Star Wars: The Force Unleashed II
As Chief Operating Officer, Andre’ oversees the Marketing/Sales, and Operations divisions of Game-U and the Business Initiatives, Training, Franchising, and HR divisions of Game-U. As his achievements indicate, he is knowledgeable in many diverse subjects such as law, education, management and leadership training.
Certified by the Supreme Court of New Jersey as a Civil Trial Attorney. Less than 2% of attorneys in NJ have attained this status. Named in 2014 as one of the “Top Lawyers Under 40” in the nation by the Hispanic National Bar Association. Juris Doctorate degree at Touro College Jacob D. Fuchsberg Law Center. Certified Trainer with Dale Carnegie (over 2000 individuals trained and has been ranked in the Top 100 Dale Carnegie Trainers in the World). Former Sales Manager at Marketing Challenges International, Top Sales Performer for Vector Marketing, Former Adjunct Professor at the College of Staten Island, and previously certified by the New York City Board of Education from K thru 12th grade in education (social studies).
Sari works with Michael to develop the short and long term financial strategies of Game-U and to bring those financial strategies in alignment with Game-U’s vision and strategic plan.
Besides coining the company name, Sari’s biggest passion with Game-U is being able to be a key supporter in helping Mike to achieve his vision.
Sari finds that game development is a great way to learn critical skills such as team work, creative problem solving and critical thinking that are necessary in any job or industry. As a mother she understands that kids learn better when they are having fun. What better way than to teach through making games!
Brad Ross Cohen
Brad graduated from the State University of Albany in 1997 with a Bachelor of Science Degree in Biology and Anthropology. After graduation he began taking courses in graphic design, art direction and photography. He then put his artistic and photography skills to use designing vinyl record jackets for 10 years in the music industry. In 2008 Brad left the music industry to start his own wedding photography company which has won numerous international awards for photojournalistic coverage.
At Game-U Brad has taken up the web development and social media director role. He will help bring brand awareness on a national level for Game-U.
Strategy Investment Leader
Mike Rosello is Senior Vice President (SVP) and Chief Information Officer (CIO) at Alliance Data Card Services, a $15 billion revenue financial services company. In this role, Mike is responsible for Application Development, Project Management, Infrastructure/Architecture, IT Governance & Shared Services across the enterprise. He also leads IT Strategy, and Technology Driven Innovation for the company.
Prior to this role, Mike served as Vice President of Infrastructure & Architecture at JPMorgan Chase, servicing Home, Auto and Education Loan businesses. He joined Alliance Data in 2009 as the Chief Architect.
Mike has over 19 years of experience in operations and information technology. Before joining Alliance Data, he spent eleven years between IBM Global Services, Deloitte Consulting and JPMorgan in various roles around outsourcing management, strategy consulting and architecture.
Matt graduated from UC Berkeley and studied Product Design at Art Center College of Design in Pasadena, CA. Joining the game industry halfway through his product design program, he was fortunate to fulfill a lifelong dream of working on the Star Wars and Indiana Jones franchises at LucasArts in San Francisco. There, Matt was able to work in a variety of artistic roles – from working with a larger art team on large budget AAA titles for next gen systems, to working as a principle artist on a small team making mobile games.
Recently, Matt was one of the primary environment artists on the Star Wars: 1313 demo, which wowed audiences with its movie quality visuals at E3, the game industry’s premiere conference. The demo went on to win 31 awards and nominations including awards for Best in Show, Best Action Game and a special commendation from the Game Developers Choice Awards.
Currently, Matt is working at Activision’s Sledgehammer Games, the co-developer of Call of Duty: Modern Warfare 3 –which was the largest entertainment launch of all time at its release.
Brian Tibbetts has 10 years experience working as an audio implementer, technical sound designer and audio lead for numerous AAA studios including Dreamworks Interactive, Electronic Arts, LucasArts as well as a handful of start-up and independent ventures. Some of his game credits include Command and Conquer, the Medal of Honor franchise, and The Force Unleashed of which he served as the Audio Lead on The Force Unleashed 2.
Brian has always had a deep passion for music, sound and psychoacoustics throughout his life while also maintaining a love for technology as a whole. He continues to actively follow the latest advancements regarding game engines, toolsets, and of course the coolest new games being released. As an uncle of 15, he adores working with children and has had many music and technology students throughout his life