Dan Wanner


Dan holds a B.S. in Game Art & Design from the Art Institute of Philadelphia, and specializes in 3ds Max, Unity, PSD, VRay, C#, After Effects, and more. In addition to his position at Game-U, he works for a tech company that produces visualization tools and 3D models of items, including case goods, upholstered furniture, and fully functioning 3D sectionals – the latter of which consumers can view in real time, drape in different fabrics, and use to build custom designs! In his free time, he enjoys snowboarding, golf, video games, and going to the beach.