Daniel studied animation at Suffolk County Community College, obtaining an Associate’s degree in Computer Arts. He also holds a BFA in Digital Game Development from LIU Post, with a special focus in animations, modeling, and game development engine Unity. During his senior year, he created Blade-erang (a personal 2D project where the player is armed with a boomerang blade) and has since showcased it at several game shows, including Play NYC, Escape Velocity, Spring Play NYC, and more. Many of his other projects to date are “game jams”, made for events such as Global Game Jam, Extra Credits Game Jam, GMTK Game Jam, and Ludum Dare, just to name a few. In his spare time, Daniel loves to play both classic and board games, particularly with friends.