Thomas holds a BFA in Computer Game Design from George Mason University. He is a skilled programmer and pianist as well as a musical composer, having written and performed multiple projects, soundtracks, systems, and websites in a variety of languages and programs – including HTML, CSS, and C# in Unity. Prior to beginning his career at Game-U, he was a programmer at the VSGI (Virginia Serious Game Institute) for development of an as-yet unreleased educational mobile game, and the programmer and composer for a 2D co-op brawler game (Friendly Fire: Weekend Warriors). Currently, he is working on an independent project – a top-down action game called deFRAG. In his free time, he enjoys running, biking, reading, playing games like Gravity Rush and Kingdom Hearts, and exploring nature.