Remember Alinah? She works with instructor Matthew as part of Game-U’s New Jersey Accelerate program. Alinah’s all about art, modeling, and animation, and she uses programs like Paint.NET, Piskel, and Maya to create dynamic digital assets. See her latest projects!
Alinah loves creating her own .gifs with Piskel and Paint.NET, two art and animation applications, where she learns how to bring her drawings to life. Her .gif animations work in cycles, playing a series of images over and over again to give the viewer the illusion of movement. Using Paint.NET, Alinah created and cycled black-and-white line drawings that combine to form an animation of a girl walking. She and instructor Matthew spent a lot of time hammering out the details of this project, aiming for (and achieving!) smooth transitions between images. Using Piskel, Alinah and Matthew also tackled a simpler .gif of a cute Chibli-Robo character. He’s got a big smile on his face and arms that move in time with his legs. Alinah’s also working on a new Piskel character, Crystal, whose swinging animation already gives the unfinished .gif plenty of power!
When Alinah spent some time with instructor Andrew, she took on three-dimensional digital assets with Maya, the professional modeling and animation software. Andrew showed Alinah how to navigate Maya’s camera controls and walked her through a basic bouncing ball animation. Then Alinah used a premade rig and model (rigs, in 3D modeling, are the “puppet strings” the computer uses to make the model move) to practice animating a new walk cycle in 3D!
Well done, Alinah! You’ve impressed both Matthew and Andrew with your focus and dedication to learning. It isn’t only your projects that are on the move! We’re excited to see where you skills take you, especially as you branch into 3D modeling, and we’re glad you shared your projects with us. Keep up the good work!