Game-U Art Zone: December 2020
2D Art: Foundations & Explorations
All right, so maybe we went a little overboard on the whole “winter” and “holidays” theme. (What? It’s traditional.) Don’t worry though, we all put it to good use. For starters, check out the Foundations & Exploration students’ unit on value scales and monochromatic (one-color) or limited palette paintings! (Yes, they used those fancy value scales and limited palettes to make holiday-themed paintings, but it’s the principle of the thing.)
2D Art: Digital Techniques
Okay, so it snowed – digital art style! Game-U’s Digital Techniques class is tackling their own Winter Art Challenge, as instructor Cat showed his students how to use a random noise filter to create the illusion of snow over their paintings. (It looks really cool – I’m absolutely trying that out myself.) Most recently, they’re taking the time to review using selection tools for compositing techniques – hence, the, uh, dragon in the snowstorm. And the penguin. (Look, if there’s a dragon, there can absolutely be a penguin. Don’t ask.)
2D Art: Design & Illustration
The Environmental Resonance Project extraordinaire continues! Check out how our Design & Illustration students have been plowing ahead there. Designed to help them visualize and create games based on given themes, the project itself starts off with a collage of twenty references the students select themselves, from which they create six thumbnail environment designs, narrow those down to three, create a value pass on those designs, and then – (and then!) a final line work. Right now, they’re right on schedule and firmly in the value pass section, prepping to make that finalized version of their art. Cheer them on – and don’t forget to check it out!