• Skip to primary navigation
  • Skip to content
  • Skip to primary sidebar
Game-U
  • Tutoring
  • After School
    • After School Classes
    • Workshops
    • Homeschool Circle
  • Summer Camps
  • Events
    • Game Nights
    • Game Showcases
    • Community Events
    • Birthday Parties
  • Team
  • Contact Us

Game-U Art Zone: November 2020

November 25, 2020 | Written by: Anna Lilley | Leave a Comment

Group Online

Game-U Art Zone: November 2020

2D Art: Foundations & Explorations

Frameworks and figure drawing, ninjas and winter-themed open art contests – well, our Foundations & Explorations students certainly have some broad interests! (Seriously. The ninjas just kind of happened. Don’t ask me how.) But, as per usual, whatever they’re doing, they’re learning and conquering it handily! Check out how they drew their Group Final Figure Drawing/Framework Exam, bringing several human figures together from basic shapes to complex shapes to a fully realized action scene, complete with background and shading! Or look at their holiday offerings, festive, detailed (look at the polar bear patterned wrapping paper!), and with some cheerful snowball warfare! Not to mention some handy use of principles learned from previous lessons, like atmospheric perspective. (Yeah, I don’t know where the ninjas came from there either. They’re stealth ninjas. That’s a ninja thing, right?)

2D Art: Digital Techniques

Our Digital Techniques students have no less diverse interests – and are just as busy! Instructor Cat’s steered his horde of fledgling digital artists through Huevember (a popular art challenge set in November, dealing with colors) where they explored hue, value, and saturation, as well as compositing tips and tricks, selection tools, Adobe Photoshop, importing, exporting, and sharing files, and Bring a Friend Week! Check out their amazing compositions in the slideshow above!

2D Art: Design & Illustration

Instructor Courtney’s students are currently testing the waters before diving into a two-month long project of their own choosing – Environmental Resonance! Basically, they’re given a random theme, and then have to design out an entire environment, trying to convey the impression of and be true to that particular theme. In addition to environmental resonance, a key aspect of art in game design, Courtney plans to use this unit to help teach principles of perspective, and to familiarize his students with drawing things in large spaces. So far, they’re speeding along, already finished with Lesson 3, where they create thumbnail sketches of their chosen environment, pick three of the best, and then hone in on the details and make it even better!

Great work, Game-U artists! You’re taking off, and we couldn’t be prouder. (No, seriously. I tried. It’s not happening. I might even cry.)

Related

Share this:

  • Click to share on Facebook (Opens in new window)
  • Click to share on LinkedIn (Opens in new window)
  • Click to share on Twitter (Opens in new window)
  • Click to share on Pinterest (Opens in new window)
Tags: art, classes, compositing, digital art classes, Game-U Art Zone, illustration, Krita, Photoshop

Reader Interactions

Leave a Reply Cancel reply

sidebar

Most Used Tags

  • Game Development
  • Group Student of the Month
  • Unity
  • Project Spark
  • Game Design
  • Unreal
  • code
  • art
  • Group Highlights
  • 3D Modeling
  • Accelerate
  • TinkerCAD
  • coding
  • Accelerate Highlights
  • Robotics
  • Events
  • Group Events
  • Animation
  • Blender
  • Maya
Back to Top

Ready to get in the game?

Enter your email and ZIP Code to learn more about Game-U and how to get started.

Game-U
Company
  • About
  • Programs
  • Locations
  • Events
  • Blog
  • Careers
Resources
  • Contact
  • Achievements
  • Parent Portal
Information
  • Privacy Policy

Call Us contact@game-u.com
  • Facebook
  • Twitter
  • Instagram
  • Youtube

Copyright ©2021 Game-U