Game-U Art Zone: November 2020
2D Art: Foundations & Explorations
Frameworks and figure drawing, ninjas and winter-themed open art contests – well, our Foundations & Explorations students certainly have some broad interests! (Seriously. The ninjas just kind of happened. Don’t ask me how.) But, as per usual, whatever they’re doing, they’re learning and conquering it handily! Check out how they drew their Group Final Figure Drawing/Framework Exam, bringing several human figures together from basic shapes to complex shapes to a fully realized action scene, complete with background and shading! Or look at their holiday offerings, festive, detailed (look at the polar bear patterned wrapping paper!), and with some cheerful snowball warfare! Not to mention some handy use of principles learned from previous lessons, like atmospheric perspective. (Yeah, I don’t know where the ninjas came from there either. They’re stealth ninjas. That’s a ninja thing, right?)
2D Art: Digital Techniques
Our Digital Techniques students have no less diverse interests – and are just as busy! Instructor Cat’s steered his horde of fledgling digital artists through Huevember (a popular art challenge set in November, dealing with colors) where they explored hue, value, and saturation, as well as compositing tips and tricks, selection tools, Adobe Photoshop, importing, exporting, and sharing files, and Bring a Friend Week! Check out their amazing compositions in the slideshow above!
2D Art: Design & Illustration
Instructor Courtney’s students are currently testing the waters before diving into a two-month long project of their own choosing – Environmental Resonance! Basically, they’re given a random theme, and then have to design out an entire environment, trying to convey the impression of and be true to that particular theme. In addition to environmental resonance, a key aspect of art in game design, Courtney plans to use this unit to help teach principles of perspective, and to familiarize his students with drawing things in large spaces. So far, they’re speeding along, already finished with Lesson 3, where they create thumbnail sketches of their chosen environment, pick three of the best, and then hone in on the details and make it even better!
Great work, Game-U artists! You’re taking off, and we couldn’t be prouder. (No, seriously. I tried. It’s not happening. I might even cry.)
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