Meet Robert F.! He’s working with instructor Dilan as part of Game-U’s Accelerate program. Robert’s an enthusiastic gamer, with a special place in his heart for RPG and real-time strategy games. Together with Dilan, he’s developing a Unity game affectionately known as Monkey Bubbles!
Games such as Bubble Witch, Bust-a-Move, and Snood all require the player to line up three or more like pieces (in Robert’s case, monkey bubbles) before taking a shot. Using the industrial-strength gaming engine Unity, Robert created a jungle environment with a single shooting mechanic. The player controls the shooter’s arm, and colored “monkey bubbles” appear in the shooter as projectiles. With other colored bubbles lurking in the trees above, it’s the player’s job to line up three bubbles of the same color so that he or she can take them out in one go. Collecting all the bubbles advances the player to the next level!
To make Monkey Bubbles, Robert first created the gaming environment in Unity. To start, the background and assets (like monkeys) of the game were just placeholders. While Robert placed the bubbles and other assets in each level, Dilan came up with the Monkey Bubbles artwork, and the two of them incorporated the custom assets into the game. Robert, with Dilan’s help, also wrote the code needed to make the game function. Check out the video to see for yourself!
Monkey Bubbles looks fabulous, Robert! Unity’s not for the faint of heart, and neither is your project. Be sure to let us know when Monkey Bubbles is available to play. We’re excited to be a part of your journey!