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Pong Publishing in Girls.Code!

July 2, 2020 | Written by: Anna Lilley | Leave a Comment

Flemington, NJ Online

Another published project from our Girls.Coders – a PyCharm Ping Pong game!

In the Girls.Code class, students used the Python programming language to give turtles the star role in this Python remake of the classic Pong game.

Python’s turtle module, which allows student to code their own graphics (the default graphic being a turtle, hence the name), is perfect for building cool games with code and nothing but code. Girls.Coders modified the default turtle shape into paddles and a ball, and besides coding the movement and game controls, even made a live-updating score system that tracks every round of game play! Lastly, our intrepid girls and instructor Rebecca test-drove Repl.It, a collaborative code editor, in order to set up and publish their Pong games. Kudos, Girls.Coders. We look forward to seeing what you make next!

P.S. Check out Riya B.’s Pong game at the button below! The red and blue lines are the paddles. Press the up and down arrow keys for right, and the W and S keys for left. See if you can beat your score!

Play Riya’s Game!

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Tags: Game Design, Girls.Code, Group Highlights, Group Newsletter

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