Meet Ugosam! He works with instructor Cameron as part of Game-U’s New Jersey Accelerate program. Since game development pulls together many different skills – like coding, art, 3D modeling, creative writing, and animation – Ugosam and Cameron spent their most recent class learning about sound design. Check out their audio rendition of a horse’s gallop!
It’s not always about the software in sound design. While Ugosam did use Audacity, an open-source audio recorder and editor, to capture his effects, the effects themselves required more creativity and out-of-the-box thinking than technology. Without a horse available, Ugosam and Cameron brainstormed different ways to recreate the sound of a horse’s hoofbeats with only what they had on hand in the studio (or on their persons). After analyzing the sound of a real gallop, they broke it up into component parts – the drumming of the hooves, the jingle of the reins, and the leathery flap of the saddle. Then they experimented with each component to see how to best mimic it. Well, human hands, a sense of rhythm, and a table can produce a drumbeat, while shaking keys on a chain makes a jingle, and a waved leather belt flaps much like a saddle. Put them together, with just the right timing, and you get realistic hoofbeats!
Thanks for sharing your sound effect, Ugosam! It’s convincing and creative. We’re excited to see you take on game design from the ground up, and we’re looking forward to learning along with you! Stay in touch, and keep up the good work.