Anthony Drapeau

Anthony Drapeau
Anthony Drapeau

Instructor

About Me

Anthony is a dedicated game development professional with specialties in programming, pixel art, and more. He also has significant experience in the educational arena, working as a game design instructor to create and deliver engaging programming lessons in Unity, Unity VR, Construct, and JavaScript to children of all ages. His ultimate aim is to develop fun, interest-grabbing experiences – and to help others do the same!

 

 

In his free time, Anthony enjoys playing video and board games, reading, making art, and working with LEGOs.

Achievements

 

  • Graduated cum laude from Bradley University with a bachelor’s degree in game design and a minor in computer science and information systems
  • Game development instructor
  • Gameplay programmer for the Universal Phoenix Group
  • Puzzle platformer Wakey Wakey nominated for “Systemic Design” recognition at IndieCade 2025 and received the “Galactic Excellence Award for Game Design” at Fuse 2024
  • Won “Best Short Game” for his Sunrise game submission at the 2022 Golden Cobra Challenge
  • President of “Common Ground” for two years
  • Designed, planned, and developed Medieval Legacy, a unique genre-blending game that straddles city building and family simulation
  • WordPress developer and PHP programmer for Zenkai Interactive Co-founder and president of the Trading Card Club
  • Graphic designer for “The Edge” (student radio station)
  • Freelance Unity and web developer

Skills

Game Design & Development Programming Pixel Art 3D Modeling Unity Unreal Engine Construct 3 GDevelop Roblox Studio C# Lua PHP SQL C++ Java JavaScript CSS HTML Aseprite Krita Piskel Clip Studio Paint Figma Blender Git/GitHub Trello Jira