Anthony Drapeau
Instructor
About Me
Anthony is a dedicated game development professional with specialties in programming, pixel art, and more. He also has significant experience in the educational arena, working as a game design instructor to create and deliver engaging programming lessons in Unity, Unity VR, Construct, and JavaScript to children of all ages. His ultimate aim is to develop fun, interest-grabbing experiences – and to help others do the same!
In his free time, Anthony enjoys playing video and board games, reading, making art, and working with LEGOs.
Achievements
- Graduated cum laude from Bradley University with a bachelor’s degree in game design and a minor in computer science and information systems
- Game development instructor
- Gameplay programmer for the Universal Phoenix Group
- Puzzle platformer Wakey Wakey nominated for “Systemic Design” recognition at IndieCade 2025 and received the “Galactic Excellence Award for Game Design” at Fuse 2024
- Won “Best Short Game” for his Sunrise game submission at the 2022 Golden Cobra Challenge
- President of “Common Ground” for two years
- Designed, planned, and developed Medieval Legacy, a unique genre-blending game that straddles city building and family simulation
- WordPress developer and PHP programmer for Zenkai Interactive Co-founder and president of the Trading Card Club
- Graphic designer for “The Edge” (student radio station)
- Freelance Unity and web developer
