Daniel Hassett

Instructor
About Me
Daniel, or “Dan”, is an experienced game designer and programmer with a versatile background in audio, graphic design, podcasting, and more. An avid cross-genre fan of game development, Dan is dedicated to personal improvement as well. His ultimate aim? To use his skills and experience to make the world a better, more fun place while continuing to learn and grow himself!
In his spare time, Dan enjoys playing games (of course!), learning Japanese, being a WWE nerd, reading comics, listening to (and making) music, drinking coffee, and spending time with his family.
Achievements
- Graduated cum laude with a B.S. in Game Software Development from Baker College, as well as a certificate in Sound Recording Technology and an associate degree in Fine Arts from Schoolcraft College
- Lead Game Designer at WolverineSoft Studio
- Lead or contributed to multiple published games and shipped titles available on Itch or Steam, including but not limited to Corrupt Eldritch Order, Tails of War, Cellosseum, Curse of the Corsair, and Subtension, among others
- Host of the top gaming series Worth it or Worthless: A Retro Game Podcast
- Familiar with a variety of industry-standard applications and languages, including Unity, Unreal Engine, Godot, Adobe Photoshop, Figma, Final Cut Pro, Wordpress, Pro Tools, Google Sheets, Microsoft Excel, Atlassian Suite (i.e., Trello, Jira, Confluence), GitHub, Bitbucket, C++, C#, and Lua
