Jesse Pendergrass
Instructor
About Me
Jesse is an experienced game designer, programmer, and 2D/3D artist. A lifelong gamer turned developer, he loves to work alongside and connect with likeminded creators. With a wealth of real-world expertise as a freelancer and through commission work, he has constructed and delivered everything from gameplay systems to custom models and design assets throughout a range of genres, and has plans to open his own indie game studio and publish some of his own projects. His ultimate goal as an instructor, however, is to help the next generation of game developers have access to the tools and abilities needed to thrive!
In his spare time, Jesse enjoys RPG games, camping, hiking, and playing Dungeons & Dragons.
Achievements
- Attending Full Sail University for a bachelor’s degree in Game Design
- Holds multiple certifications, including CCNA (Cisco Certified Network Associate), Media Communications from Full Sail University, and more
- Taught game design fundamentals, coding, and digital art to students ages seven through seventeen as a computer science and programming instructor
- Freelance game designer with proficiency across both mobile and console and throughout diverse genres, including RPG, FPS, Life Simulation, and Survival
- Collaborated with multidisciplinary teams
- Familiar with a broad range of software, platforms, and languages, including but not limited to Unreal Engine, Unreal Engine’s Blueprints, Unity, Substance 3D, Blender, Maya, ZBrush, Procreate, Adobe Photoshop, Krita, Roblox, Lua, JavaScript, C++, and AWS
