Joseph Branderhorst

Joseph Branderhorst
Joseph Branderhorst

Instructor

About Me

Joseph is a GameU graduate himself, now returning the favor and teaching other interested students how to learn and have fun with video games at the same time! He specializes in 3D modeling, worldbuilding, and environmental art, using texturing, lighting, and set dressing skills to create fantastical settings and props for gaming worlds. Above all else, he aims to be adaptable, flexible, and innovative – both as a teacher and a lifelong learner!

In his free time, Joseph enjoys playing games like Terraria and The Finals. He’s also a Pokémon fan!

Achievements

  • Holds a B.F.A. in Interactive Game Design & Development from SCAD (Savannah College of Art & Design)
  • Attended GameU for extracurricular game design classes, with a focus in game coding and 3D modeling
  • Participated in the Global Game Jam in two consecutive years, winning “Best Use of Theme” and “Best Game Design”; also nominated for GGD
  • Part of the teams that created Taxes on Virtue, Beneath the Badlands, and Carved in Stone
  • Freelance commission 3D modeler with more than a decade’s experience
  • Skilled with a variety of software, including Autodesk Maya, Blender, Substance Painter/Substance Designer, Unreal Engine, Unity, Scratch, Adobe Photoshop, Adobe Premiere, and SpeedTree

Skills

Environment Art 3D Modeling & Scene Rendering Game Development & Design Unity Unreal Engine Scratch Autodesk Maya Blender Substance 3D Designer Substance 3D Painter Adobe Photoshop Adobe Premiere SpeedTree