Michael Treis
Instructor
About Me
Michael is a passionate game developer, programmer, artist, animator, and lifelong learner. His highest goal is to share his love for the trade and to help his students discover how exciting the journey of making your own game can be! He believes in GameU’s dream and does his utmost to make it a reality for his students – providing them with a fun, accessible environment where they can learn at their own pace while engaging with their interests and sharing their ideas with the world.
In his free time, Michael enjoys lifting weights, playing guitar, traveling internationally, and playing board and video games!
Achievements
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Earned a bachelor’s degree in Interactive Design from Maryville University, in addition to an associate’s degree in Graphic Design from St. Louis Community College Meramec
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Game designer, artist, and animator at software company Graphite Lab
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Worked on integrating Exploding Kittens, Clue, and Jeopardy with the Infinity Game Table
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Part of the team that produced the match-three mobile puzzle game RollerCoaster Tycoon Story
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Helped develop numerous commercial interactive experiences for web- and AR/VR in collaboration with Bayer and similar companies
