Theodore “Ted” Agriogianis
Instructor
About Me
Theodore, or “Ted” as he prefers, is a 2D illustrator, game developer, and 3D modeler who specializes in hard-surface and character work – in other words, making and animating lots of cool robots! Learning these skills changed his life, broadened his horizons, and opened new opportunities for him – and now he wants to share that creative joy with his own students and show them how easy it can really be.
In his free time, Ted enjoys making giant machines and monsters, playing games with strong combat systems like God of War, and memorizing cities, provinces, and counties across the globe!
Achievements
- Holds a BFA in Digital Game Design & Development from Long Island University, as well as an MS in Interactive Entertainment (with a focus on 3D Art) from the University of Central Florida
- Helped develop CHROMA (now released on Steam), serving as Art Lead and 3D Character Artist
- Geographical and metropolitan expert
- Experienced in a range of industry standard programs and languages, including ZBrush, Blender, Substance Painter, Autodesk Maya, Unity, Unreal Engine, C#, Construct 3, Autodesk Sketchbook, Adobe Photoshop, Krita, and Tinkercad
