Zach Dufek
Instructor
About Me
Zach is an enthusiastic game designer, programmer, and generalist with both technical and practical knowledge, as well as hands-on leadership experience in multiple team projects. From pitching concepts to prototyping mechanics, debugging code, crafting engaging narratives, and even working with 3D art and modeling, he thrives on building engaging, multi-dimensional adventures. Ultimately, he aims to continue to grow and learn professionally – while mentoring the next wave of creators!Â
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When he isn’t delving into the ins and outs of game design with his students, Zach enjoys playing survival games and tabletop RPGs.
Achievements
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Earned a B.S. in Computer Game Design from Dakota State University, where he graduated magna cum laude
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Pitched and led Blacksmith Brawlers, a physics-based party game, managing tasks, prototyping, and playtesting
- Key programmer on Speed Demon, specializing in both player and lock-on camera controls, as well as UI/UX implementation
