Brad is a game designer, writer, and producer with a decade’s worth of experience in console and mobile game development. He’s collaborated on tens of major and minor projects with a variety of well-known names in the field, working across genres on everything from level design and story to sound direction to programming and to art and animation, and has been recognized for his contributions with multiple awards and features. More than anything else, however, Brad aims to help the next generation learn to bring their ideas to life and ride their passion all the way to the game industry!
In his free time, Brad runs a social media account that is focused on preserving undocumented game media (out-of-print books, unposted artwork, and more). He also enjoys stories and storytelling, watching animated films, building mecha model kits, and playing with his dog!