Corey, a former government software contractor, holds a bachelor’s degree from Full Sail University in Computer Science with a focus in Game Design & Development, as well as an Associate of Arts degree in IT & Networking from the University of Phoenix. He is skilled in a variety of industry-standard software, fields, and programming languages, including Unity, Unreal Engine, Blueprints, and C#. Specializing in raycast programming, environmental ambiance, level design, SDLC, VR/AR training software, animation, AI blackboarding, and even miniature painting, among others, he is a true jack-of-all-trades with multiple projects and published games already under his belt. A Megaman-based game, a 2.5D platformer, an exploratory puzzle solver, and an online poker app for PokerGo are just a few of his achievements.
In his spare time, Corey enjoys playing video (and board!) games, painting Warhammer-themed miniatures, and watching movies. But his true passion and ultimate aim? To help teach the next generation of software developers and game designers!