Program Information
Game-U is an after school program designed by Game Industry Professionals which teaches kids how to design and build their own video games and robots.
What students can learn:
- Game Design: From raw idea to finished product, youâll bring your game vision to life.
- 3D Art:Â Build your own world from the ground up â with the same tools the pros use.
- 2D Art: Learn the basics of drawing, from hand drawn to digital, all the way up to character designs and concept art
- Robotics: Learn what makes robots tick. Get hands-on with circuits, engineering, electricity, and code.
- Code: From variables to loops, learn how to write your own code and create programs using popular programming languages.
- Minecraft Modding: Take the game you love and change it with mods, all while learning coding and design.
- Roblox Design: Learn to build and publish your own games in one of the most popular online game engines in the world.

Explorer
Ages 8 - 10
Students will be introduced to new tools to help build key life skills and inspire them to continue learning.
Pioneer
Ages 10 - 12
Students can choose from various classes teaching game design, robotics and engineering, and digital art.
Voyager
Ages 12+
Beginning with a 4-week introductory course, students will learn advanced skills with industry standard programs.
Pathfinder
Ages 14+
Where game developers are made! Students will gain the skills needed to become independent game developers.
Frequently Asked Questions
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Who are the Instructors?
Weâre dedicated professionals with decades of experience making games for some of the top names in the industry, including LucasArts, Microsoft, Sony, EA, and Activision. More importantly weâre also parents. Our classes are designed to nurture your childâs unique interests, personality, and imagination.
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How are classes structured?
Each class starts with a 5-10 minute lesson from the instructor, followed by a 5-10 minute exploration period, during which the instructor will show examples from other games and discuss them with the class.
The next 30-40 minutes will be spent on hands-on learning, with each student working toward the completion of his or her individual project. During this time, the instructor will visit with each student to answer questions, provide feedback, and offer advice.
At the end of each class, the instructor will conduct a brief class discussion, set goals for the next class, and outline extra-credit assignments that can be completed by the students at home.
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How large are the classes?
Game-U is built on the idea of personalized attention for every student. Class size may vary, but weâll always keep classes small enough to ensure that every student gets quality one-on-one time with an instructor.
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How will I know what my kids are working on?
We encourage our students to share everything they accomplish at Game-U with their parents. Parents are always welcome to stop in, observe class, and talk to the instructors.
At the completion of every 4 or 8-week course, students will have a new project to add to their Game-U portfolio. We want parents to explore and enjoy these finished projects with their kids. We think youâll be impressed by what theyâve accomplished!
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Does my child need a computer?
Yes! We’ve designed our courses to work on both PC (Windows) and Mac computers. Your child will need a PC or Mac for their classes.We recommend that your computer has a minimum 8 GB of RAM, with an i5 processor or higher and at least 20 GB of free storage space.
System requirements may vary based on the class level.
Chromebooks and school-issued computers are NOT recommended since they often won’t be able to run or install the programs needed to take the class. -
Does my child need to know computer programming?
Not at all! Students donât need any prior knowledge of programming or game design. Game-U courses are designed to be welcoming for the absolute beginner.
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Will my child be playing games all class?
Not at all. Thereâs no unsupervised playing of outside videogames during class. Any games demonstrated in the classroom will be part of an instructor lesson. Students will have time to test the games they build themselves, and we do encourage sharing and collaboration among students as they test and refine their ideas.
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Is there homework?
Weâre not big on the word âhomework,â but we definitely encourage our students to spend time outside of class working on their projects. Every week, weâll outline extra credit quests that can help students earn Game-U Achievements and add more depth to their course projects. Every time a student completes a course, challenge, or achievement, they earn Game-U Experience Points (XP). These points are redeemable for cool prizes, and give students access to more advanced challenges and classes.